We rarely found ourselves stumped despite the lateral approach to some puzzles and the huge inventory of items, thanks to a gentle difficulty level. Most of the brain-ticklers involve grabbing items from around the town and using them in the correct place, a staple of the adventure game genre. You can explore almost the entire city upon arrival and access each of Goal’s three personalities at any time, which makes Chaos on Deponia feel refreshingly non-linear, but is also a little overwhelming at first as you learn your way around. We don’t want to give away too much, but this involves winning over each fragment over her personality in vastly different ways. Thanks to another healthy dose of Rufus-shaped stupidity, Goal’s personality has fragmented into three very disparate parts, and it’s up to you to win over all three of them and merge them into a glorious whole.Īfter the funny off-the-wall intro, you’re dumped in a rather large city with its own industrial park, retail area and docks, and tasked with returning Goal to her beautiful whole self. With some help from the Doc you bring her back, but all is not well. The parallels with the first game don’t end there, as once again Rufus’ escape attempt ends with him back on Deponia (albeit an all-new area) with an unconscious Goal in tow. We steered Rufus through two hilariously slapstick scenes involving an unfortunate parrot and a near-decapitation before his escape vessel - an enormous saw blade combined with some rather powerful fireworks - launched skywards. As with the first game, his escape involves a hideously dangerous contraption that's more likely to separate him into tiny, meaty chunks than actually get him off-planet. Rufus is once again attempting to flee Deponia for Elysium, a far-off world of wonder where his golden-haired love interest Goal resides. Unless you’ve mysteriously woken up on a beach with total amnesia, like so many adventure game protagonists (this often happens to us after the infamous Game Debate jaegerbomb and vindaloo sessions). If you haven’t played the first game yet we’d recommend picking it up before this one, and if you have played it, chances are it’s still pretty fresh in your memory. But does it succeed as a stand-alone title as well as a sequel?Įvents from the first Deponia are neatly covered in a quick flashback intro, but to be honest it’s rather unnecessary. Now planned as a trilogy, ‘Chaos on Deponia’ is that difficult second title in the series, attempting to build on events from the first game while setting up an almighty climax for the third and final game. Chaos on Deponia (or 'Deponia 2' if you prefer) is one of the speediest game sequels of all time, arriving just four months after we reviewed the first Deponia (a point n’ click cartoon adventure that blends silly humour with surreal puzzles).
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